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Dog Sitter
Dog Sitter
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Dog Sitter

DOG SITTER: Unleashing the Absurdity

Welcome to the wacky world of DOG SITTER! In this one-of-a-kind single-player experience, you're not just a developer; you're the caretaker of chaos. With a two-week development timeline culminating in its publication on December 9, 2019, DOG SITTER! is a point-and-click, multiple-choice game designed for web browsers that takes players on a hilariously absurd journey.

The Canine Conundrum

In DOG SITTER!, you assume the role of a dog sitter with an extraordinary task: ensuring that the beloved pet, 'Chorngus,' receives proper nutrition during their owner's vacation. Sounds simple, right? Well, not quite. Chorngus is no ordinary dog; their diet consists of sugary candy but only on Thursdays. The hilariously absurd premise sets the stage for an unforgettable adventure.

Development: A Journey to the Early 2000s Internet

To match the zany premise, the game's UI/UX takes a nostalgic leap back to the early 2000s internet. The visual style draws inspiration from this era, incorporating limited color palettes, saturated colors, and eye-catching patterns. However, the goal isn't to overwhelm players with neon hues. Instead, highly saturated colors are used sparingly, balanced by generous expanses of black and neutral tones. This deliberate design choice offers players moments of visual respite amid the playful chaos of hot pinks and yellows.

The art direction embraces the whimsical spirit of early flash games, featuring goofy characters with exaggerated expressions and a deliberate blending of 2D and 3D elements that proudly showcase the game's intention to entertain rather than conform to seriousness. Every aspect of DOG SITTER! exudes a lighthearted atmosphere, inviting players to immerse themselves in the sheer incredulity of the premise.

Post Mortem: A Benchmark for Growth

DOG SITTER! isn't just a game; it's a testament to growth and learning. For the developer behind this quirky creation, it served as a significant milestone in their journey of mastering C#. Taking on the challenge of bringing this zany world to life solo ignited a newfound excitement for future solo projects. The game became a personal benchmark, a tangible representation of their evolving programming prowess.

As the developer looks ahead to future endeavors, they are poised to continue pushing the boundaries of creativity, coding, and sheer absurdity. The legacy of DOG SITTER! lives on as a testament to the endless possibilities that emerge when a developer's skills meet their boundless imagination. Stay tuned for what's next, because in this developer's hands, even the most outlandish ideas can become a reality.

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